The Virtues of Reality

youth culture has become less violent, less promiscuous and more responsible. American childhood is safer than ever before. Teenagersdrink and smoke less than previous generations. The millennial generation has fewer sexual partners than its parents, and the teen birthrate has traced a two-decade decline. Violent crime — a young person’s temptation — fell for 25 years before the recent post-Ferguson homicide spike. Young people are half as likely to have been in a fight than a generation ago. Teen suicides, binge drinking, hard drug use — all are down.

.. It is easy to see how online culture would make adolescent life less dangerous. Pornography to take the edge off teenage sexual appetite. Video games instead of fisticuffs or contact sports as an outlet for hormonal aggression.

.. younger men dropping out of the work force: Their leisure time is being filled to a large extent by gaming, and happiness studies suggest that they are pretty content with the trade-off.

.. But if anything, the virtual world looks more like an opiate for the masses. The poor spent more time online than the rich, and it’s the elite — the Silicon Valley elite, in some striking cases — that’s more likely to limit the uses of devices in their homes and schools, to draw distinctions between screen time and real time.

.. any effective resistance to virtual reality’s encroachments would need to be moral and religious, not just pragmatic and managerial.