This War of Mine and the New Combat Aesthetic
At a press conference in February, 1991, General Norman Schwarzkopf told the American people that war is “not a video game.” Nevertheless, as the University of Georgia professor Roger Stahl argues in his book “Militainment, Inc.,” games like Call of Duty are “increasingly both the medium and the metaphor by which we understand war.”
.. “Our motivation wasn’t so much to create a natural opposite to many war games as to create a different kind of dramatic experience, something closer to a tragedy,”