Gaming the Poor: Goal is continuing to play

Natasha Dow Schüll, an anthropologist at the Massachusetts Institute of Technology who has written the definitive work on gambling-machine design, notes that as gamblers deepen their immersion, they become less interested in winning itself than in simply continuing to play.

.. One way these computerized pickpockets milk their customers is by generating “near misses,” whereby the spinning symbols on the machine stop just above or below the winning payline. The feeling of having come oh so close to a win prompts further play.